

One of the main reasons I didn't beat this game (and thus put it away for a year) was this level alone. That one is Terry Bowden eating "bombs" in the form of Cajun Cookin'! They are all winnable, but should provide some provide some challenge first. In the end, it was beatable to make it enjoyable but hard enough to not be boring. You get to throw bombs, and you fight a fat dinosaur. This was one of my favorite dungeons in the game. If you are playing while reading, you've probably already moved on to the next dungeon. Plus, two are at home (there aren't many total home games folks). All these games happen relatively early in the season and very winnable. The Deku Tree dungeon was far and away the easiest dungeon in the game. So without further ado, here are my MAC games as Ocarina of Time Dungeons (all links head to respective Dungeon pages at ). I'm having withdraws.Īnyway, I looked at the MAC non-conference schedule, and each OoT dungeon, and saw similarities.

Speaking of, if you find my game, please return it to me. The 3D graphics were incredible for their time (incredible to believe now) and each different town/dungeon/room had a realistic feel that still draws me back even after beating the game multiple times. The dungeons, which were just a minor part of the massive world Shigeru Miyamoto and his team created, varied from simple to insanely difficult and fun to downright infuriating. This game, which is widely regarded as one of the best of all-time, won multiple Game of the Year awards after it was released almost 15 years ago. The process was intriguing, so I decided to do something similar using the legendary game The Legend of Zelda: The Ocarina of Time. Two years ago, we set out to determine the difficulty of MAC upsets using NES games.
